SC13 Home > SC13 Schedule > SC13 Presentation - On the Gamification of a Graduate Course on Cloud Computing

SCHEDULE: NOV 16-22, 2013

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On the Gamification of a Graduate Course on Cloud Computing

SESSION: Research Poster Reception

EVENT TYPE: Posters, Electronic Posters, and Education Posters

TIME: 5:15PM - 7:00PM

AUTHOR(S):Alexandru Iosup, Dick Epema

ROOM:Mile High Pre-Function

Keeping diverse groups of students motivated and engaged in the curriculum is a major challenge of today's technical universities, especially in Europe. Gamification, defined loosely as the use of social gaming elements to activate students in learning activities, can help with addressing this challenge. This poster introduces gamification as a teaching technique, and discusses its application in the area of distributed HPC education through a graduate course at TU Delft. We discuss the goal and topics of the course; and the gamification mechanics, dynamics, and content-related elements. Over the past two years, we have seen an accumulation of evidence that gamified courses can lead to a high ratio of students who pass after the first attempt, and that gamification can be a promising technique.

Chair/Author Details:

Alexandru Iosup - Delft University of Technology

Dick Epema - Delft University of Technology

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